local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
main_id = 12041
L0_1 = {}
L1_1 = 1204101
L2_1 = 1204116
L3_1 = 1204102
L4_1 = 1204103
L5_1 = 1204104
L6_1 = 1204105
L7_1 = 1204106
L8_1 = 1204107
L9_1 = 1204108
L10_1 = 1204109
L11_1 = 1204117
L12_1 = 1204110
L13_1 = 1204115
L14_1 = 1204111
L15_1 = 1204112
L16_1 = 1204113
L17_1 = 1204114
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1204101"] = L1_1
L1_1 = {}
L0_1["1204103"] = L1_1
L1_1 = {}
L0_1["1204109"] = L1_1
L1_1 = {}
L0_1["1204111"] = L1_1
L1_1 = {}
L0_1["1204112"] = L1_1
L1_1 = {}
L0_1["1204113"] = L1_1
L1_1 = {}
L0_1["1204114"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12428
L3_1.alias = "Npc12428"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204101_N12428"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204101"] = L1_1
L1_1 = {}
L0_1["1204102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204104_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12430
L4_1.alias = "Npc12430"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204106_N12430_T1204102"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12376
L5_1.alias = "Npc12376"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1204106_N12376_T1204102"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12411
L6_1.alias = "Npc12411"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1204106_N12411_T1204102"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1204103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204104_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12430
L4_1.alias = "Npc12430"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204106_N12430_T1204102"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12376
L5_1.alias = "Npc12376"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1204106_N12376_T1204102"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12411
L6_1.alias = "Npc12411"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1204106_N12411_T1204102"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1204104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204106_N1036_Q1204108"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12430
L4_1.alias = "Npc12430"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204106_N12430_T1204102"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12376
L5_1.alias = "Npc12376"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1204106_N12376_T1204102"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12411
L6_1.alias = "Npc12411"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1204106_N12411_T1204102"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1204105"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204106_N1036_Q1204108"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12430
L4_1.alias = "Npc12430"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204106_N12430_T1204102"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12376
L5_1.alias = "Npc12376"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1204106_N12376_T1204102"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12411
L6_1.alias = "Npc12411"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1204106_N12411_T1204102"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1204106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204107_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12430
L4_1.alias = "Npc12430"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204106_N12430_T1204102"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12376
L5_1.alias = "Npc12376"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1204106_N12376_T1204102"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12411
L6_1.alias = "Npc12411"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1204106_N12411_T1204102"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1204107_Fight"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1204107"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204106_N1036_Q1204108"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12430
L4_1.alias = "Npc12430"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204106_N12430_T1204102"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12376
L5_1.alias = "Npc12376"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1204106_N12376_T1204102"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12411
L6_1.alias = "Npc12411"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1204106_N12411_T1204102"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1204108"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204110_N1036_Q1204203"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204109"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204110_N1036_Q1204203"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204110"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204111_N1036"
L3_1.scene_id = 20122
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12379
L4_1.alias = "Npc12379"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1036
L5_1.alias = "Npc1036"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L5_1.scene_id = 20122
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204111"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204111_N1036"
L3_1.scene_id = 20122
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12379
L4_1.alias = "Npc12379"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1036
L5_1.alias = "Npc1036"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L5_1.scene_id = 20122
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204112"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204113_N1036"
L3_1.scene_id = 20122
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12379
L4_1.alias = "Npc12379"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1036
L5_1.alias = "Npc1036"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L5_1.scene_id = 20122
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1204114_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1204113"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Npc1005"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204114_N1005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204114"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204110_N1036_Q1204203"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204115"] = L1_1
L1_1 = {}
L0_1["1204116"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204110_N1036_Q1204203"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204117"] = L1_1
quest_data = L0_1
